Beamng Drive V0.17.0.2 -
0.17.0.2
In the late summer of 2019, version of BeamNG.drive
While the list is short, each fix addressed a core frustration of the initial v0.17 release. beamng drive v0.17.0.2
: Fixed a critical issue that prevented various mods from installing correctly or functioning after the 0.17 base update. Graphical & Assets Memory Leaks: Prolonged play on the Automation Test
Tree Alignment
: Several "dead tree" props that appeared to be floating or sticking out of the ground have been lowered by roughly 0.5 to 1 meter to properly meet the terrain. : Players could now spawn a fleet of
- Memory Leaks: Prolonged play on the Automation Test Track would gradually consume all available RAM, leading to stuttering and crashes.
- Collision Glitches: The newly revamped tire thermals and flat-surface collisions caused certain vehicles to spontaneously explode upon loading.
- Mod Incompatibility: The update broke hundreds of community mods that relied on older JBeam structures.
: Players could now spawn a fleet of vehicles that would realistically navigate the roads, stop at lights, and even try to avoid the player's erratic driving. Police Chases : The new AI included a basic police system
Crash Suppression:
Fixed frequent crashes affecting users on Windows 7 and 8, ensuring compatibility for legacy OS users.
Gameplay Enhancements:
While 0.17.0.2 was a hotfix, it supported the major features introduced in the main 0.17.0 version: Major 0.17 Features