Tunic , developed primarily by Andrew Shouldice and published by Finji, is a "labor of love" indie title. Unlike massive AAA studios, independent developers rely heavily on every individual sale to fund future projects and sustain their livelihoods [1, 2]. When players bypass official storefronts like the Nintendo eShop, they directly diminish the resources available to the creators who spent years crafting the experience. Support for indie games ensures the industry remains diverse and innovative. Security Concerns: Malware and Bricking