Balance Still Needs Work: Even with the patch, the mid-game drag is real. Once you stabilize the "sucky power," the jump in difficulty is jarring. The AI doesn't seem to account for your rapid recovery, leading to some anticlimactic wars.
Visuals: Some of the custom event images are still low-res or misaligned. It’s a minor gripe, but breaks immersion during key story beats.
Lack of game-breaking abilities: Compared to other powerful characters, The Demon Lord's skillset doesn't offer any game-changing perks that make him significantly more formidable than others.
Enemy AI exploits: The game's AI seems to find ways to dodge and counter even the most well-timed attacks, making it difficult to achieve the desired destruction.
Balance changes: Patch v1.0 seems to have nerfed The Demon Lord's effectiveness in certain areas, making him less formidable than in previous versions.
Minor animation desync in co-op for certain spells.
Some UI tooltips still show old damage formulas (visual only).
Rare pathfinding hiccups in the arena with many summons.