2.0.13 - Ninja Ripper
Ninja Ripper 2.0.13 beta is a key update to the experimental 3D asset extraction tool, primarily notable for introducing the Global Injection Mode
- Are a 3D artist studying professional game art.
- Create non-commercial fan renders or animations.
- Mod games that permit asset extraction.
- Accept the legal risks and never redistribute original files.
Output Path:
Choose a folder where your extracted files (meshes and textures) will be saved. Run: Click Run to launch the game through the ripper. 3. Captured Data & Controls Ninja Ripper 2.0.13
- API hooking to capture draw calls, resources, and textures at runtime.
- Multiple capture modes: frame-based ripping, single-frame, or continuous capture.
- Customizable capture filters (by resource size/type, draw call ranges, or frame numbers).
- Exported output: OBJ or other common mesh formats, common image formats for textures (PNG/TGA), and material stubs for import into modeling tools.
- Command-line options and GUI front-end for configuration.
- Compatibility improvements and bug fixes compared to 1.x branch.
You cannot discuss Ninja Ripper without addressing the ethical gray area it inhabits. Ninja Ripper 2