Ninja Ripper 2.0.4 Fix Info
Ninja Ripper 2.0.4
is a specialized utility designed to extract (or "rip") 3D geometry and textures directly from running video games. Released around August 2021, version 2.0.4 was a key beta update in the tool's transition to a modern architecture capable of handling contemporary graphics APIs. Core Functionality
1. DirectX Wrapper Injection
Local Space (T-Pose) Saving
: Added the ability to save meshes in local space, which is essential for obtaining models in a neutral T-pose rather than their active in-game pose. ninja ripper 2.0.4
As of its release period (circa 2017–2019), 2.0.4 was overshadowed by newer versions (2.1.x) and alternatives like 3D Ripper DX or RenderDoc. However, it remains popular in retro-game modding communities for its relative simplicity and compatibility with older DirectX 9 titles. Ninja Ripper 2




If you already have an MXL (assuming it’s a Pista), why don’t you export from Race Studio 2 to a csv file and import that into Dashware? Lots of people already do that.
Hi Matt – my dash is only the Strada so no datalogging capabilities there…
[…] Data export – you can now export your saved sessions into the RaceCapture log file format – which can be imported right into RaceRender for easy data overlay. Our customers also successfully used Dashware – Rowan Hicks has an excellent blog post on the topic. […]
This is awesome, I just made my first Dashware video with RaceCapture/Track logs, it was awesome. I have a lot of work to do in order to get my gauges looking good, but at least I got them all hooked up. Thank you!