Some interesting aspects of the RenderWare source code include:
The landscape shifted dramatically in 2004 when acquired Criterion Software. This sent shockwaves through the industry. Competitors like Rockstar Games and Ubisoft were suddenly paying licensing fees to their biggest rival, EA. renderware source code
Fearing that EA would eventually stop supporting external licenses or gain insight into their proprietary tech, many studios began developing their own in-house engines or migrated to emerging competitors like Epic Games' . EA eventually pivoted RenderWare to be an internal-only tool, effectively killing its dominance in the third-party market. The Legacy of the Source Code renderware source code