The for The Last of Us Part I is a significant performance-focused patch that officially integrates AMD FSR 3.1 , including both Super Resolution and Frame Generation . This update marks a point where the PC port is considered to be in a much more stable and "finished" state compared to its notoriously buggy launch. Key Features and Performance Changes
The Last of Us Part I Update v1.1.4-RUNE is a patch update designed to address various issues, improve performance, and add new features to the game. This update is a significant milestone in the game's development, as it marks a continued commitment to post-launch support and community engagement. The update is available for download on various platforms, including PlayStation 5 and PC. The Last of Us Part I Update v1 1 4-RUNE
: Some users report that Frame Generation may still randomly disable or cause screen tearing unless the shader cache is manually cleared and rebuilt after installing the update. This update is a significant milestone in the
The release represents a closure chapter for The Last of Us Part I on PC. It marks the point where the pirated version finally achieved parity with the legitimate patched version—eight months after the disaster launch. The Last of Us Part I Update v1 1 4-RUNE
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