Undertale Tower Defense Script May 2026
Undertale Tower Defense Script
Legal & distribution considerations
What is an "Undertale Tower Defense Script"?
Damage resolution Projectile.on_collision(enemy): final_damage = compute_damage(self.damage, enemy.armor) enemy.take_damage(final_damage) if self.status_effect: enemy.apply_status(self.status_effect) if not pierce: return projectile to pool undertale tower defense script