Introduction
- Fear and panic: The game features a fear system, where soldiers can become fearful and panicked, affecting their performance in combat.
- Morale: Soldiers have morale, which can affect their performance in combat and their relationships with other soldiers.
System Requirements:
Elias copied the command into his Steam launch properties. He sat back. It felt wrong. It felt like cheating. But then he remembered the scream of his assault soldier as a Sectopod turned him into ash.
> show soldier stats Soldier stats: Health: 100 Morale: 50 Psionic powers: Telepathy